That's what I did so far today. I made it so enemies drop items which can be common (1/20 Kills will drop an item), rare (1/50 Kills will drop an item) or Super rare ( 1/100 kills will drop an item). And I also implemented money into the game and gave items a value for when they are to be sold or bought. However there is no way to get money currently. I also create a todo list for the game, which can be viewed at:
http://www.toodledo.com/views/public.php?id=td4cf0019720155
This will make it much easier for me to find out what I should work on next, since this morning I was wondering what I should do next. Now I have about 80 things that I have to do, but many of them won't get done for a while.
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